How to install Inksmoto into Inkscape

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Using Inksmoto 0.7.0


Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. For Windows. it uses Inkscape 0.92. Mac uses Inkscape 0.91. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.

Required software

     *Inkscape(0.92 for Windows)(0.91 for Mac)

Installation of Windows

To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file:

Installation of Ubuntu/Linux

To install Inksmoto for Ubuntu/Linux, open terminal and type in:

sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0

Next, download and install Inksmoto 0.7.0 from here:

Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.


Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.

Installation on Mac OS X

To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file:

Test the installation to see if its ok

There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.

  • 1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.
  • 2nd way, save the .svg as a X-Moto level(.lvl).

If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.

Making levels using Inksmoto 0.7.0

You can find the tutorial for 0.7.0 here:

Bugs when using Inksmoto 0.6.0, and 0.7.0

Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: