Difference between revisions of "How to install Inksmoto into Inkscape"

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(Development version of Inksmoto)
(Downloading the .dmg to everything)
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=Downloading the .dmg to everything=
 
 
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg
 
 
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.
 
 
 
=Test the installation to see if its ok=
 
=Test the installation to see if its ok=
  

Revision as of 22:27, 19 April 2017

Test the installation to see if its ok

There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.

  • 1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.
  • 2nd way, save the .svg as a X-Moto level(.lvl).

If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.

Making levels using Inksmoto 0.6.0

You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0

Using Inksmoto 0.7.0

About

Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.

Required software

     *Inkscape(Any version of Inkscape)(0.91 for Mac only)
     *Python(tested on 2.7)
     *Python-gtk2
     *Python-lxml
     *libglade2-0

Installation of Windows

To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe

Installation of Ubuntu/Linux

To install Inksmoto for Ubuntu/Linux, open terminal and type in:

sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0

Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz

Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.

/usr/share/inkscape/extensions

Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.

Installation on Mac OS X

To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1

Test the installation to see if its ok

There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.

  • 1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.
  • 2nd way, save the .svg as a X-Moto level(.lvl).

If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.

Making levels using Inksmoto 0.7.0

You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0

Bugs when using Inksmoto 0.6.0, and 0.7.0

Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto