Difference between revisions of "How to install Inksmoto into Inkscape"

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(Required software)
(Installation on Mac OS X)
 
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=Using Inksmoto 0.6.0=
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=Using Inksmoto 0.7.0=
  
 
==About==
 
==About==
  
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.
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Inksmoto 0.7.0 is an extension tool for Inkscape using to create X-Moto levels. For Windows. it uses Inkscape 0.92.4. Mac uses Inkscape 1.0.2. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.
 
 
=Required software=
 
 
 
Inksmoto 0.6.0 requires:
 
 
 
      *Inkscape 0.46 or 0.47(or any version of Inkscape)
 
      *Python 2.5
 
      *python-tk
 
 
 
=Installation on Windows=
 
 
 
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe
 
 
 
=Insallation on Linux=
 
 
 
==Ubuntu and Linux==
 
 
 
For Debian/Ubuntu and Linux users, run terminal and type in:
 
 
 
sudo apt-get install inkscape python python-tk libglade2-0
 
 
 
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz
 
 
 
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.
 
 
 
/usr/share/inkscape/extensions
 
 
 
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.
 
 
 
=Installation on Mac OS X=
 
 
 
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.
 
  
 
==Required software==
 
==Required software==
  
*Inkscape 0.48
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      *Inkscape
*Python 2.5
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      *Python
*PIL 1.1.7a2
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      *PyGTK
*Inksmoto 0.6.0
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      *Python-lxml
 +
      *Libglade2-0
  
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.
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=Installation of Windows=
 
 
Mac OS X versions that work with Inkscape 0.48 is listed here:
 
 
 
*Mac OS X 10.5 Leopard
 
*Mac OS X 10.6 Snow Leopard
 
*Mac OS X 10.7 Lion
 
*Mac OS X 10.8 Mountain Lion
 
*Mac OS X 10.9 Mavericks(Recently, tested by Ade626).
 
*Mac OS X 10.10 Yosemite(Recently, tested by me)
 
 
 
==Downloading and installing dependencies==
 
 
 
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download
 
 
 
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.
 
 
 
Python 2.5: http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg
 
 
 
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip
 
 
 
Install them.
 
 
 
==Installing Inksmoto==
 
  
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz
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To install Inkscape 0.92.4 (64-bit), download it from here: https://inkscape.org/gallery/item/13318/inkscape-0.92.4-x64.exe
  
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.
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After installation, download Inksmoto 0.7.0 here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz
  
Then, launch Inkscape to test if everything is properly installed and works correctly.
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Unzip it, open the extensions folder, and drag everything from the folder into the Inkscape extensions folder. Path is:
 +
C:/Program Files/inkscape/extensions
  
=Downloading the .dmg to everything=
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Afterward, download and install PyGTK 2.24.0 for Inkscape 0.92.4 installer here: https://github.com/textext/pygtk-for-inkscape-windows/releases/download/0.92.4/Install-PyGTK-2.24-Inkscape-0.92.4-64bit.exe
  
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg
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The installer will automatically detect your Inkscape installation, so no need to worry about browsing for it.
  
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.
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Run Inkscape and test all your extensions. If all works, enjoy! If some don't, contact us and leave us a message!
  
=Test the installation to see if its ok=
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NOTE: Do not use circles for player starts, end of the level, wreckers, etc. That's an error that some odd reason Inkscape 0.92 can't handle circles. Use rectangles for player starts, sprites, etc. You can use circles for block textures though! This error will hopefully be fixed in the future.
 
 
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.
 
 
 
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.
 
*2nd way, save the .svg as a X-Moto level(.lvl).
 
 
 
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.
 
 
 
=Making levels using Inksmoto 0.6.0=
 
 
 
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0
 
 
 
=Using Inksmoto 0.7.0=
 
 
 
==About==
 
 
 
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.
 
 
 
==Required software==
 
 
 
      *Inkscape(Any version of Inkscape)(0.91 for Mac only)
 
      *Python(tested on 2.7)
 
      *Python-gtk2
 
      *Python-lxml
 
      *libglade2-0
 
 
 
=Installation of Windows=
 
 
 
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe
 
  
 
=Installation of Ubuntu/Linux=
 
=Installation of Ubuntu/Linux=
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Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.
 
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.
  
=Installation on Mac OS X=
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=Installation on macOS=
  
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1
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To download Inkscape 1.0.2 with Inksmoto 0.7.0 for macOS, download the dmg here, with the README file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-1.0.2-Inksmoto-0.7.0-macos.dmg
  
=Test the installation to see if its ok=
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=Test the installation to see if it ok=
  
  
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*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.
 
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.
*2nd way, save the .svg as a X-Moto level(.lvl).
+
*2nd way, save the .svg as an X-Moto level(.lvl).
  
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.
+
If you still have any problems, come by the Discord server or the X-Moto chat to see why it failed.
  
 
=Making levels using Inksmoto 0.7.0=
 
=Making levels using Inksmoto 0.7.0=
  
 
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0
 
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0
 
=Bugs when using Inksmoto 0.6.0, and 0.7.0=
 
 
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto
 
 
=Development version of Inksmoto=
 
 
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev
 

Latest revision as of 17:36, 11 May 2021

Using Inksmoto 0.7.0

About

Inksmoto 0.7.0 is an extension tool for Inkscape using to create X-Moto levels. For Windows. it uses Inkscape 0.92.4. Mac uses Inkscape 1.0.2. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.

Required software

     *Inkscape
     *Python
     *PyGTK
     *Python-lxml
     *Libglade2-0

Installation of Windows

To install Inkscape 0.92.4 (64-bit), download it from here: https://inkscape.org/gallery/item/13318/inkscape-0.92.4-x64.exe

After installation, download Inksmoto 0.7.0 here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz

Unzip it, open the extensions folder, and drag everything from the folder into the Inkscape extensions folder. Path is:

C:/Program Files/inkscape/extensions

Afterward, download and install PyGTK 2.24.0 for Inkscape 0.92.4 installer here: https://github.com/textext/pygtk-for-inkscape-windows/releases/download/0.92.4/Install-PyGTK-2.24-Inkscape-0.92.4-64bit.exe

The installer will automatically detect your Inkscape installation, so no need to worry about browsing for it.

Run Inkscape and test all your extensions. If all works, enjoy! If some don't, contact us and leave us a message!

NOTE: Do not use circles for player starts, end of the level, wreckers, etc. That's an error that some odd reason Inkscape 0.92 can't handle circles. Use rectangles for player starts, sprites, etc. You can use circles for block textures though! This error will hopefully be fixed in the future.

Installation of Ubuntu/Linux

To install Inksmoto for Ubuntu/Linux, open terminal and type in:

sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0

Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz

Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.

/usr/share/inkscape/extensions

Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.

Installation on macOS

To download Inkscape 1.0.2 with Inksmoto 0.7.0 for macOS, download the dmg here, with the README file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-1.0.2-Inksmoto-0.7.0-macos.dmg

Test the installation to see if it ok

There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.

  • 1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.
  • 2nd way, save the .svg as an X-Moto level(.lvl).

If you still have any problems, come by the Discord server or the X-Moto chat to see why it failed.

Making levels using Inksmoto 0.7.0

You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0