Difference between revisions of "How to install Inksmoto into Inkscape"

From X-Moto
Jump to: navigation, search
(Installation on Mac OS X)
(Installation on Mac OS X)
 
(47 intermediate revisions by 2 users not shown)
Line 1: Line 1:
=Using Inksmoto 0.6.0=
+
=Using Inksmoto 0.7.0=
  
 
==About==
 
==About==
  
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.
+
Inksmoto 0.7.0 is an extension tool for Inkscape using to create X-Moto levels. For Windows. it uses Inkscape 0.92.4. Mac uses Inkscape 1.0.2. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.
 
 
=Required software=
 
 
 
Inksmoto 0.6.0 requires:
 
 
 
      *Inkscape 0.46 or 0.47(or any version of Inkscape)
 
      *Python(any version of Python)
 
      *python-tk
 
 
 
=Installation on Windows=
 
 
 
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe
 
 
 
=Insallation on Linux=
 
 
 
==Ubuntu and Linux==
 
 
 
For Debian/Ubuntu and Linux users, run terminal and type in:
 
 
 
sudo apt-get install inkscape python python-tk libglade2-0
 
 
 
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz
 
 
 
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.
 
 
 
/usr/share/inkscape/extensions
 
 
 
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.
 
 
 
=Installation on Mac OS X=
 
 
 
This will work for Mac OS X 10.4 Tiger and higher, including 10.5 Leopard, 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion. Download the right dmg for your right Mac OS X version.
 
 
 
*For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.6.0-macosx-UNIVERSAL-TIGER.dmg
 
 
 
*For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.6.0-macosx-UNIVERSAL-LEOPARD.dmg
 
 
 
*For Mac OS X Leopard(If you are on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.6.0-macosx-UNIVERSAL-LEOPARD+.dmg
 
 
 
Read the README file of how to install Inksmoto for OS X.
 
  
 
==Required software==
 
==Required software==
  
We need Inkscape, Python, PIL, and Inksmoto 0.6.0.
+
      *Inkscape
 +
      *Python
 +
      *PyGTK
 +
      *Python-lxml
 +
      *Libglade2-0
  
=Downloading and installing Inkscape=
+
=Installation of Windows=
 
 
Here is a list of recommended and latest version of Inkscape here.
 
 
 
Inkscape 0.46 for OS X Tiger only. Supported for PPC and Intel: http://sourceforge.net/projects/inkscape/files/inkscape/0.46/Inkscape-0.46-3.TIGER.UNIVERSAL.dmg/download
 
 
 
Inkscape 0.48.1(if you are lower than 10.5.8). Supported for PPC and Intel: http://sourceforge.net/projects/inkscape/files/inkscape/0.48.1/Inkscape-0.48.1-1-LEOPARD+.dmg/download
 
 
 
Inkscape 0.48.2(if you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion. Supported for PPC and Intel: http://sourceforge.net/projects/inkscape/files/inkscape/0.48.2/Inkscape-0.48.2-1-SNOWLEOPARD.dmg/download
 
 
 
Here is more Inkscape versions that you can try out with Inksmoto 0.6.0, just make sure get the right version for it: http://sourceforge.net/projects/inkscape/files/inkscape/
 
 
 
To install Inkscape, simply drag the Inkscape.app into your Applications folder.
 
 
 
=Downloading and installing Python and PIL=
 
 
 
Next, we need to get Python, and PIL.
 
 
 
Python 2.5 for 10.3.9 and later(but its meant for Tiger only): http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg
 
 
 
If your on Mac OS X 10.5 or higher, then download Python 2.7 here: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg
 
 
 
PIL 1.1.7a2(Both works for Python 2.5, and 2.7): http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip
 
  
Follow the on-screen instructions for installing Python and PIL.
+
To install Inkscape 0.92.4 (64-bit), download it from here: https://inkscape.org/gallery/item/13318/inkscape-0.92.4-x64.exe
  
=Installing Inksmoto 0.6.0=
+
After installation, download Inksmoto 0.7.0 here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz
  
Next, download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz
+
Unzip it, open the extensions folder, and drag everything from the folder into the Inkscape extensions folder. Path is:  
 +
C:/Program Files/inkscape/extensions
  
Extract it with the appropriate Mac OS X Tool, then copy the files from the extracted extensions directory, into the Inkscape extensions folder.
+
Afterward, download and install PyGTK 2.24.0 for Inkscape 0.92.4 installer here: https://github.com/textext/pygtk-for-inkscape-windows/releases/download/0.92.4/Install-PyGTK-2.24-Inkscape-0.92.4-64bit.exe
  
Inkscape.app/Contents/Resources/extensions
+
The installer will automatically detect your Inkscape installation, so no need to worry about browsing for it.
  
Then launch Inkscape, and test to see if Inksmoto 0.6.0 is installed and working properly.
+
Run Inkscape and test all your extensions. If all works, enjoy! If some don't, contact us and leave us a message!
  
=Test the installation to see if its ok=
+
NOTE: Do not use circles for player starts, end of the level, wreckers, etc. That's an error that some odd reason Inkscape 0.92 can't handle circles. Use rectangles for player starts, sprites, etc. You can use circles for block textures though! This error will hopefully be fixed in the future.
 
 
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.
 
 
 
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.
 
*2nd way, save the .svg as a X-Moto level(.lvl).
 
 
 
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.
 
 
 
=Making levels using Inksmoto 0.6.0=
 
 
 
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0
 
 
 
=Using Inksmoto 0.7.0=
 
 
 
==About==
 
 
 
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.
 
 
 
==Required software==
 
 
 
      *Inkscape(Any version of Inkscape)
 
      *Python(tested on 2.7)
 
      *Python-gtk2
 
      *Python-lxml
 
      *libglade2-0
 
 
 
=Installation of Windows=
 
 
 
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe
 
  
 
=Installation of Ubuntu/Linux=
 
=Installation of Ubuntu/Linux=
Line 130: Line 44:
 
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.
 
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.
  
=Installation on Mac OS X=
+
=Installation on macOS=
 
 
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.
 
 
 
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg
 
 
 
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg
 
 
 
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg
 
 
 
=Using Inksmoto 0.7.0 svn for Mac OS X=
 
 
 
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.
 
 
 
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg
 
 
 
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg
 
 
 
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg
 
 
 
Read the README file of how to install it.
 
  
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.
+
To download Inkscape 1.0.2 with Inksmoto 0.7.0 for macOS, download the dmg here, with the README file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-1.0.2-Inksmoto-0.7.0-macos.dmg
  
=Test the installation to see if its ok=
+
=Test the installation to see if it ok=
  
  
Line 160: Line 54:
  
 
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.
 
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.
*2nd way, save the .svg as a X-Moto level(.lvl).
+
*2nd way, save the .svg as an X-Moto level(.lvl).
  
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.
+
If you still have any problems, come by the Discord server or the X-Moto chat to see why it failed.
  
 
=Making levels using Inksmoto 0.7.0=
 
=Making levels using Inksmoto 0.7.0=
  
 
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0
 
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0
 
=Bugs when using Inksmoto 0.6.0, and 0.7.0=
 
 
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto
 
 
=Development version of Inksmoto=
 
 
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev
 

Latest revision as of 17:36, 11 May 2021

Using Inksmoto 0.7.0

About

Inksmoto 0.7.0 is an extension tool for Inkscape using to create X-Moto levels. For Windows. it uses Inkscape 0.92.4. Mac uses Inkscape 1.0.2. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.

Required software

     *Inkscape
     *Python
     *PyGTK
     *Python-lxml
     *Libglade2-0

Installation of Windows

To install Inkscape 0.92.4 (64-bit), download it from here: https://inkscape.org/gallery/item/13318/inkscape-0.92.4-x64.exe

After installation, download Inksmoto 0.7.0 here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz

Unzip it, open the extensions folder, and drag everything from the folder into the Inkscape extensions folder. Path is:

C:/Program Files/inkscape/extensions

Afterward, download and install PyGTK 2.24.0 for Inkscape 0.92.4 installer here: https://github.com/textext/pygtk-for-inkscape-windows/releases/download/0.92.4/Install-PyGTK-2.24-Inkscape-0.92.4-64bit.exe

The installer will automatically detect your Inkscape installation, so no need to worry about browsing for it.

Run Inkscape and test all your extensions. If all works, enjoy! If some don't, contact us and leave us a message!

NOTE: Do not use circles for player starts, end of the level, wreckers, etc. That's an error that some odd reason Inkscape 0.92 can't handle circles. Use rectangles for player starts, sprites, etc. You can use circles for block textures though! This error will hopefully be fixed in the future.

Installation of Ubuntu/Linux

To install Inksmoto for Ubuntu/Linux, open terminal and type in:

sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0

Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz

Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.

/usr/share/inkscape/extensions

Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.

Installation on macOS

To download Inkscape 1.0.2 with Inksmoto 0.7.0 for macOS, download the dmg here, with the README file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-1.0.2-Inksmoto-0.7.0-macos.dmg

Test the installation to see if it ok

There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.

  • 1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.
  • 2nd way, save the .svg as an X-Moto level(.lvl).

If you still have any problems, come by the Discord server or the X-Moto chat to see why it failed.

Making levels using Inksmoto 0.7.0

You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0