Talk:How to validate a level

From X-Moto
Revision as of 20:17, 25 August 2006 by Nadenislamarre (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

These last times, there are many levels very hard to finish. Before validating a new level, we should ask a replay to the author to be sure that it is possible to finish the level.

Another idea : we should be careful to levels with too many sprites : sometimes, there are useless wreckers or particle sources that slow down the system. I think to Villevel9, for example.

Lapinot 21:32, 25 August 2006 (CEST)

I think I will make something for level vote so that in the game we can sort levels by difficulty. Moreover, the problem of particules comes not from the level. I think i should change the game so that less particules are displayed if you configuration is lower.