Difference between revisions of "Shortcuts for most used actions in the editor"

From X-Moto
Jump to: navigation, search
(The .xml)
Line 5: Line 5:
 
===The .xml===
 
===The .xml===
 
[[media:Default.xml|Default.xml]]
 
[[media:Default.xml|Default.xml]]
[code]
+
 
 +
 
 
<keys name="My awesome keys">
 
<keys name="My awesome keys">
 
<bind key="t" action="org.ekips.filter.changeblocktexture"/>
 
<bind key="t" action="org.ekips.filter.changeblocktexture"/>
Line 14: Line 15:
 
<bind key="x" action="org.ekips.filter.launchlvl"/>
 
<bind key="x" action="org.ekips.filter.launchlvl"/>
 
</keys>
 
</keys>
[/code]
 
  
 
===How it works===
 
===How it works===

Revision as of 17:53, 14 January 2008

You can define shortcuts for the xmoto extension actions. Just save the file below to:

  • ~/.inkscape/keys/default.xml if you are on Linux or Mac OS X, or
  • C:\Documents and Settings\user name\Application Data\Inkscape\Keys\Default.xml if windows is you operating system.

The .xml

Default.xml


<keys name="My awesome keys"> <bind key="t" action="org.ekips.filter.changeblocktexture"/> <bind key="b" action="org.ekips.filter.changeblocktype"/> <bind key="e" action="org.ekips.filter.addedge"/> <bind key="s" action="org.ekips.filter.addsprite"/> <bind key="z" action="org.ekips.filter.addzone"/> <bind key="x" action="org.ekips.filter.launchlvl"/> </keys>

How it works

When inkscape has been restarted and the hotkeys loaded, try to click on a block and press "t". This will bring the texture change dialog. The hotkey list looks like this:

  • T for Texture
  • B for change Block type
  • E for add Egde
  • S for add Sprite
  • Z for convert into Zone
  • X launches the level in xmoto