Others tips to make levels

From X-Moto
Revision as of 18:58, 29 August 2006 by Nadenislamarre (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Block properties

<block id="Block1">
	<physics grip="1.0"/>
	<position x="-0.333333" y="-5.666667" dynamic="true"/>
	<usetexture id="default"/>
	<vertex x="-7.666667" y="0.666667"/>
	<vertex x="7.333333" y="2.666667"/>
	<vertex x="0.333333" y="-3.333333"/>
</block>
all the properties are not mandatory. The default value will be given in this case.
  • id : identifiant of the block ; allow to change the block via a script
  • position : initial position of the block
  • dynamic : allow this block to move via a script if set to true
  • grip : gripness of the block ; allow to simulate ice
  • usetexture : texture applied on the block