Difference between revisions of "How to create smooth levels using Inkscape"
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Wiki.xmoto (talk | contribs) m (Reverted edits by Opofefemucu (Talk) to last revision by The only dude) |
XMOTOFREAK (talk | contribs) (→Inksmoto Level Editor versions) |
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Use the documentation appropriate to your version of Inksmoto Level Editor | Use the documentation appropriate to your version of Inksmoto Level Editor | ||
− | * [[ | + | * [[Inksmoto-0.2.0| Old version (0.2.0)]] |
− | * [[ | + | * [[Inksmoto-0.3.0| Old version (0.3.0)]] |
− | * [[ | + | * [[Inksmoto-0.4.0| Old version (0.4.0)]] |
* [[Inksmoto-0.5.0| Old version (0.5.1)]] | * [[Inksmoto-0.5.0| Old version (0.5.1)]] | ||
* [[Inksmoto-0.6.0| Old version (0.6.0)]] | * [[Inksmoto-0.6.0| Old version (0.6.0)]] |
Revision as of 20:58, 12 March 2013
svg2lvl changes its name, it's now called: Inksmoto Level Editor
Inksmoto Level Editor versions
Use the documentation appropriate to your version of Inksmoto Level Editor
- Old version (0.2.0)
- Old version (0.3.0)
- Old version (0.4.0)
- Old version (0.5.1)
- Old version (0.6.0)
- Actual version (0.7.0)
- Developpement version
Short description
Inksmoto Level Editor is the new xmoto level editor. It uses Inkscape to draw levels, then it allows you to save your drawing as a xmoto level (.lvl file). It also allow you to edit xmoto level properties from within Inkscape such as make background block, strawberries, ...
Inksmoto Level Editor is written in Python, it's an Inkscape extension.