http://wiki.xmoto.tuxfamily.org/api.php?action=feedcontributions&user=XMOTOFREAK&feedformat=atomX-Moto - User contributions [en]2024-03-28T21:00:17ZUser contributionsMediaWiki 1.28.2http://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6888How to install Inksmoto into Inkscape2017-04-20T01:24:45Z<p>XMOTOFREAK: /* Bugs when using Inksmoto 0.6.0, and 0.7.0 */</p>
<hr />
<div>=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. For Windows. it uses Inkscape 0.92. Mac uses Inkscape 0.91. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(0.92 for Windows)(0.91 for Mac)<br />
*Python<br />
*PyGTK<br />
*Python-lxml<br />
*Libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inkscape 0.92, download it from here: https://inkscape.org/en/download/windows/<br />
<br />
After installation, download Inksmoto 0.7.0 here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Unzip it, open the extensions folder, and drag everything from the folder into Inkscape extensions folder. Path is: <br />
C:/Program Files/inkscape/extensions<br />
<br />
Afterwards, download and install PyGTK 2.24.0 for Inkscape 0.92 installer here: https://bitbucket.org/pitgarbe/textext/downloads/Install-PyGTK-2.24-Inkscape-0.92.exe<br />
<br />
The installer will automatically detect your Inkscape installation, so no need to worry about browsing for it.<br />
<br />
Run Inkscape and test all your extensions. If all works, enjoy! If some don't, contact us and leave us a message! <br />
<br />
NOTE: Do not use circles for player starts, end of level, wreckers, etc. Thats an error that some odd reason Inkscape 0.92 can't handle circles. Use rectangles for player starts, sprites, etc. You can use circles for block textures though! This error will hopefully be fixed in the future.<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6887How to install Inksmoto into Inkscape2017-04-20T01:22:37Z<p>XMOTOFREAK: /* Installation of Windows */</p>
<hr />
<div>=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. For Windows. it uses Inkscape 0.92. Mac uses Inkscape 0.91. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(0.92 for Windows)(0.91 for Mac)<br />
*Python<br />
*PyGTK<br />
*Python-lxml<br />
*Libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inkscape 0.92, download it from here: https://inkscape.org/en/download/windows/<br />
<br />
After installation, download Inksmoto 0.7.0 here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Unzip it, open the extensions folder, and drag everything from the folder into Inkscape extensions folder. Path is: <br />
C:/Program Files/inkscape/extensions<br />
<br />
Afterwards, download and install PyGTK 2.24.0 for Inkscape 0.92 installer here: https://bitbucket.org/pitgarbe/textext/downloads/Install-PyGTK-2.24-Inkscape-0.92.exe<br />
<br />
The installer will automatically detect your Inkscape installation, so no need to worry about browsing for it.<br />
<br />
Run Inkscape and test all your extensions. If all works, enjoy! If some don't, contact us and leave us a message! <br />
<br />
NOTE: Do not use circles for player starts, end of level, wreckers, etc. Thats an error that some odd reason Inkscape 0.92 can't handle circles. Use rectangles for player starts, sprites, etc. You can use circles for block textures though! This error will hopefully be fixed in the future.<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6886How to install Inksmoto into Inkscape2017-04-20T01:16:02Z<p>XMOTOFREAK: /* Installation of Windows */</p>
<hr />
<div>=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. For Windows. it uses Inkscape 0.92. Mac uses Inkscape 0.91. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(0.92 for Windows)(0.91 for Mac)<br />
*Python<br />
*PyGTK<br />
*Python-lxml<br />
*Libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inkscape 0.92, download it from here: https://inkscape.org/en/download/windows/<br />
<br />
After installation, download Inksmoto 0.7.0 here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Unzip it, open the extensions folder, and drag everything from the folder into Inkscape extensions folder. Path is: <br />
C:/Program Files/inkscape/extensions<br />
<br />
Afterwards, download and install PyGTK 2.24.0 for Inkscape 0.92 installer here: https://bitbucket.org/pitgarbe/textext/downloads/Install-PyGTK-2.24-Inkscape-0.92.exe<br />
<br />
The installer will automatically detect your Inkscape installation, so no need to worry about browsing for it.<br />
<br />
Thats it! Enjoy!<br />
<br />
NOTE: Do not use circles for player starts, end of level, wreckers, etc. Thats an error that some odd reason Inkscape 0.92 can't handle circles. Use rectangles for player starts, sprites, etc. You can use circles for block textures though! This error will hopefully be fixed in the future.<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6885How to install Inksmoto into Inkscape2017-04-19T22:40:55Z<p>XMOTOFREAK: /* Installation of Windows */</p>
<hr />
<div>=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. For Windows. it uses Inkscape 0.92. Mac uses Inkscape 0.91. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(0.92 for Windows)(0.91 for Mac)<br />
*Python<br />
*PyGTK<br />
*Python-lxml<br />
*Libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inkscape 0.92, download it from here: https://inkscape.org/en/download/windows/<br />
<br />
After installation, download Inksmoto 0.7.0 here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Unzip it, open the extensions folder, and drag everything from the folder into Inkscape extensions folder. Path is: C:/Program Files/inkscape/extensions<br />
<br />
Afterwards, download and install PyGTK 2.24.0 for Inkscape 0.92 installer here: https://bitbucket.org/pitgarbe/textext/downloads/Install-PyGTK-2.24-Inkscape-0.92.exe<br />
<br />
The installer will automatically detect your Inkscape installation, so no need to worry about browsing for it.<br />
<br />
Thats it! Enjoy!<br />
<br />
NOTE: Do not use circles for player starts, end of level, wreckers, etc. Thats an error that some odd reason Inkscape 0.92 can't handle circles. Use rectangles for player starts, sprites, etc. You can use circles for block textures though! This error will hopefully be fixed in the future.<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6884How to install Inksmoto into Inkscape2017-04-19T22:40:16Z<p>XMOTOFREAK: /* Installation of Windows */</p>
<hr />
<div>=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. For Windows. it uses Inkscape 0.92. Mac uses Inkscape 0.91. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(0.92 for Windows)(0.91 for Mac)<br />
*Python<br />
*PyGTK<br />
*Python-lxml<br />
*Libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inkscape 0.92, download it from here: https://inkscape.org/en/download/windows/<br />
<br />
After installation, download Inksmoto 0.7.0 here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Unzip it, open the extensions folder, and drag everything from the folder into Inkscape extensions folder. Path is: C:/Program Files/inkscape/extensions<br />
<br />
Afterwards, download and install PyGTK 2.24.0 for Inkscape 0.92 installer here: https://bitbucket.org/pitgarbe/textext/downloads/Install-PyGTK-2.24-Inkscape-0.92.exe<br />
<br />
The installer will automatically detect your Inkscape installation, so no need to worry about browsing for it.<br />
<br />
Thats it! Most of it should work. NOTE: Do not use circles for player starts, end of level, wreckers, etc. Thats an error that some odd reason Inkscape 0.92 can't handle circles. Use rectangles for player starts, sprites, etc. You can use circles for block textures though! This error will hopefully be fixed in the future.<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6883How to install Inksmoto into Inkscape2017-04-19T22:37:43Z<p>XMOTOFREAK: /* Installation of Windows */</p>
<hr />
<div>=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. For Windows. it uses Inkscape 0.92. Mac uses Inkscape 0.91. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(0.92 for Windows)(0.91 for Mac)<br />
*Python<br />
*PyGTK<br />
*Python-lxml<br />
*Libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inkscape 0.92, download it from here: https://inkscape.org/en/download/windows/<br />
<br />
After installation, download Inksmoto 0.7.0 here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Unzip it, open the extensions folder, and drag everything from the folder into Inkscape extensions folder. Path is: C:/Program Files/inkscape/extensions<br />
<br />
Afterwards, download and install PyGTK 2.24.0 for Inkscape 0.92 installer here: https://bitbucket.org/pitgarbe/textext/downloads/Install-PyGTK-2.24-Inkscape-0.92.exe<br />
<br />
The installer will automatically detect your Inkscape installation, so no need to worry about browsing for it.<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6882How to install Inksmoto into Inkscape2017-04-19T22:29:37Z<p>XMOTOFREAK: /* About */</p>
<hr />
<div>=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. For Windows. it uses Inkscape 0.92. Mac uses Inkscape 0.91. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(0.92 for Windows)(0.91 for Mac)<br />
*Python<br />
*PyGTK<br />
*Python-lxml<br />
*Libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6881How to install Inksmoto into Inkscape2017-04-19T22:28:48Z<p>XMOTOFREAK: /* Required software */</p>
<hr />
<div>=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(0.92 for Windows)(0.91 for Mac)<br />
*Python<br />
*PyGTK<br />
*Python-lxml<br />
*Libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6880How to install Inksmoto into Inkscape2017-04-19T22:27:28Z<p>XMOTOFREAK: /* Making levels using Inksmoto 0.6.0 */</p>
<hr />
<div>=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)(0.91 for Mac only)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6879How to install Inksmoto into Inkscape2017-04-19T22:27:18Z<p>XMOTOFREAK: /* Test the installation to see if its ok */</p>
<hr />
<div>=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)(0.91 for Mac only)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6878How to install Inksmoto into Inkscape2017-04-19T22:27:10Z<p>XMOTOFREAK: /* Downloading the .dmg to everything */</p>
<hr />
<div>=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)(0.91 for Mac only)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6877How to install Inksmoto into Inkscape2017-04-19T22:26:52Z<p>XMOTOFREAK: /* Development version of Inksmoto */</p>
<hr />
<div>=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)(0.91 for Mac only)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6876How to install Inksmoto into Inkscape2017-04-19T22:26:36Z<p>XMOTOFREAK: /* Installation on Mac OS X */</p>
<hr />
<div>=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)(0.91 for Mac only)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6875How to install Inksmoto into Inkscape2017-04-19T22:26:22Z<p>XMOTOFREAK: /* Insallation on Linux */</p>
<hr />
<div>=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.5<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
*Mac OS X 10.9 Mavericks(Recently, tested by Ade626).<br />
*Mac OS X 10.10 Yosemite(Recently, tested by me)<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.5: http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)(0.91 for Mac only)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6874How to install Inksmoto into Inkscape2017-04-19T22:26:11Z<p>XMOTOFREAK: /* Installation on Windows */</p>
<hr />
<div>=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.5<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
*Mac OS X 10.9 Mavericks(Recently, tested by Ade626).<br />
*Mac OS X 10.10 Yosemite(Recently, tested by me)<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.5: http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)(0.91 for Mac only)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6873How to install Inksmoto into Inkscape2017-04-19T22:26:02Z<p>XMOTOFREAK: /* Required software */</p>
<hr />
<div>=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.5<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
*Mac OS X 10.9 Mavericks(Recently, tested by Ade626).<br />
*Mac OS X 10.10 Yosemite(Recently, tested by me)<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.5: http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)(0.91 for Mac only)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6872How to install Inksmoto into Inkscape2017-04-19T22:25:49Z<p>XMOTOFREAK: /* Using Inksmoto 0.6.0 */</p>
<hr />
<div>=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python 2.5<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.5<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
*Mac OS X 10.9 Mavericks(Recently, tested by Ade626).<br />
*Mac OS X 10.10 Yosemite(Recently, tested by me)<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.5: http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)(0.91 for Mac only)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6871How to install Inksmoto into Inkscape2015-03-11T17:21:07Z<p>XMOTOFREAK: /* Required software */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python 2.5<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.5<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
*Mac OS X 10.9 Mavericks(Recently, tested by Ade626).<br />
*Mac OS X 10.10 Yosemite(Recently, tested by me)<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.5: http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)(0.91 for Mac only)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6870How to install Inksmoto into Inkscape2015-03-11T17:20:43Z<p>XMOTOFREAK: /* Required software */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.5<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
*Mac OS X 10.9 Mavericks(Recently, tested by Ade626).<br />
*Mac OS X 10.10 Yosemite(Recently, tested by me)<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.5: http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)(0.91 for Mac only)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6869How to install Inksmoto into Inkscape2015-03-11T17:19:43Z<p>XMOTOFREAK: /* Installation on Mac OS X */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.5<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
*Mac OS X 10.9 Mavericks(Recently, tested by Ade626).<br />
*Mac OS X 10.10 Yosemite(Recently, tested by me)<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.5: http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To download Inksmoto 0.7.0 for Mac, download the dmg here, with the README file: https://www.dropbox.com/s/f47c25gqvmbcjhd/Inkscape-0.91%2864-bit%29-Inksmoto-0.7.0-macosx.dmg?dl=1<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6868How to install Inksmoto into Inkscape2015-03-11T17:16:04Z<p>XMOTOFREAK: /* Using Inksmoto 0.7.0 svn for Mac OS X */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.5<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
*Mac OS X 10.9 Mavericks(Recently, tested by Ade626).<br />
*Mac OS X 10.10 Yosemite(Recently, tested by me)<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.5: http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6867How to install Inksmoto into Inkscape2014-11-12T00:55:18Z<p>XMOTOFREAK: /* Downloading and installing dependencies */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.5<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
*Mac OS X 10.9 Mavericks(Recently, tested by Ade626).<br />
*Mac OS X 10.10 Yosemite(Recently, tested by me)<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.5: http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6866How to install Inksmoto into Inkscape2014-11-12T00:43:01Z<p>XMOTOFREAK: /* Required software */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.5<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
*Mac OS X 10.9 Mavericks(Recently, tested by Ade626).<br />
*Mac OS X 10.10 Yosemite(Recently, tested by me)<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip (Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_X-Moto_on_your_computer&diff=6861How to install X-Moto on your computer2014-04-12T19:24:13Z<p>XMOTOFREAK: /* Download the .dmg */</p>
<hr />
<div>=Installation on Windows=<br />
<br />
==Windows XP, Vista, 2000, and 7==<br />
<br />
*This works for Windows XP, Vista, 2000, and Windows 7. To download X-Moto, download it here: http://download.tuxfamily.org/xmoto/xmoto/0.5.10/xmoto-0.5.10-win32-setup.exe<br />
<br />
If the setup.exe doesn't work, then try this: http://download.tuxfamily.org/xmoto/xmoto/0.5.10/xmoto-0.5.10-win32.zip<br />
<br />
==Windows 8==<br />
<br />
*For Windows 8 users, the setup.exe doesnt work, because of libxml2.dll is missing that pops up, when you open xmoto. But don't worry, we have a solution to make it work. Download the win32.zip of X-Moto here: http://download.tuxfamily.org/xmoto/xmoto/0.5.10/xmoto-0.5.10-win32.zip<br />
<br />
=Installation for Debian/Ubuntu=<br />
<br />
For Debian/Ubuntu users, simply go to your terminal, and type in:<br />
sudo apt-get install xmoto<br />
<br />
Or can simply download the .deb file for X-Moto here: http://download.tuxfamily.org/xmoto/xmoto/dev/xmoto_0.5.10~3411_amd64.deb<br />
<br />
=Installation on Linux=<br />
<br />
=Installation on Mac OS X=<br />
<br />
This requires Mac OS X 10.1 and later. There is 2 ways to install this. <br />
<br />
==Installation with MacPorts==<br />
<br />
*1st way is with MacPorts. To install MacPorts, download the dmg here. Choose the one for your right software.<br />
<br />
**For Mac OS X Tiger 10.4<br />
https://distfiles.macports.org/MacPorts/MacPorts-2.1.3-10.4-Tiger.dmg<br />
<br />
**For Mac OS X Leopard 10.5<br />
https://distfiles.macports.org/MacPorts/MacPorts-2.1.3-10.5-Leopard.dmg<br />
<br />
**For Mac OS X Snow Leopard 10.6<br />
https://distfiles.macports.org/MacPorts/MacPorts-2.1.3-10.6-SnowLeopard.pkg<br />
<br />
**For Mac OS X Lion 10.7<br />
https://distfiles.macports.org/MacPorts/MacPorts-2.1.3-10.7-Lion.pkg<br />
<br />
**For Mac OS X Mountain Lion 10.8<br />
https://distfiles.macports.org/MacPorts/MacPorts-2.1.3-10.8-MountainLion.pkg<br />
<br />
After you install MacPorts, open up the Terminal app, and type in:<br />
<br />
sudo port install xmoto<br />
<br />
This will download and install the dependicies for X-Moto. If the download and installing is done, there should be a MacPorts folder in your Applications folder. Inside the MacPorts folder, should be a nice little X-Moto app in there. Double click it, and enjoy X-Moto.<br />
<br />
==Download the .zip/.dmg==<br />
<br />
*2nd way is to download the .zip. You can download the latest .zip of X-Moto for Mac OS X here: http://download.tuxfamily.org/xmoto/xmoto/0.5.10/xmoto-0.5.10-macosx.zip<br />
<br />
Open up the .zip, and put the X-Moto.app into your Applications folder, to install it.<br />
<br />
I hope this guide helps yall!!!</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_X-Moto_on_your_computer&diff=6860How to install X-Moto on your computer2014-04-12T19:24:00Z<p>XMOTOFREAK: /* Download the .dmg */</p>
<hr />
<div>=Installation on Windows=<br />
<br />
==Windows XP, Vista, 2000, and 7==<br />
<br />
*This works for Windows XP, Vista, 2000, and Windows 7. To download X-Moto, download it here: http://download.tuxfamily.org/xmoto/xmoto/0.5.10/xmoto-0.5.10-win32-setup.exe<br />
<br />
If the setup.exe doesn't work, then try this: http://download.tuxfamily.org/xmoto/xmoto/0.5.10/xmoto-0.5.10-win32.zip<br />
<br />
==Windows 8==<br />
<br />
*For Windows 8 users, the setup.exe doesnt work, because of libxml2.dll is missing that pops up, when you open xmoto. But don't worry, we have a solution to make it work. Download the win32.zip of X-Moto here: http://download.tuxfamily.org/xmoto/xmoto/0.5.10/xmoto-0.5.10-win32.zip<br />
<br />
=Installation for Debian/Ubuntu=<br />
<br />
For Debian/Ubuntu users, simply go to your terminal, and type in:<br />
sudo apt-get install xmoto<br />
<br />
Or can simply download the .deb file for X-Moto here: http://download.tuxfamily.org/xmoto/xmoto/dev/xmoto_0.5.10~3411_amd64.deb<br />
<br />
=Installation on Linux=<br />
<br />
=Installation on Mac OS X=<br />
<br />
This requires Mac OS X 10.1 and later. There is 2 ways to install this. <br />
<br />
==Installation with MacPorts==<br />
<br />
*1st way is with MacPorts. To install MacPorts, download the dmg here. Choose the one for your right software.<br />
<br />
**For Mac OS X Tiger 10.4<br />
https://distfiles.macports.org/MacPorts/MacPorts-2.1.3-10.4-Tiger.dmg<br />
<br />
**For Mac OS X Leopard 10.5<br />
https://distfiles.macports.org/MacPorts/MacPorts-2.1.3-10.5-Leopard.dmg<br />
<br />
**For Mac OS X Snow Leopard 10.6<br />
https://distfiles.macports.org/MacPorts/MacPorts-2.1.3-10.6-SnowLeopard.pkg<br />
<br />
**For Mac OS X Lion 10.7<br />
https://distfiles.macports.org/MacPorts/MacPorts-2.1.3-10.7-Lion.pkg<br />
<br />
**For Mac OS X Mountain Lion 10.8<br />
https://distfiles.macports.org/MacPorts/MacPorts-2.1.3-10.8-MountainLion.pkg<br />
<br />
After you install MacPorts, open up the Terminal app, and type in:<br />
<br />
sudo port install xmoto<br />
<br />
This will download and install the dependicies for X-Moto. If the download and installing is done, there should be a MacPorts folder in your Applications folder. Inside the MacPorts folder, should be a nice little X-Moto app in there. Double click it, and enjoy X-Moto.<br />
<br />
==Download the .dmg==<br />
<br />
*2nd way is to download the .zip. You can download the latest .zip of X-Moto for Mac OS X here: http://download.tuxfamily.org/xmoto/xmoto/0.5.10/xmoto-0.5.10-macosx.zip<br />
<br />
Open up the .zip, and put the X-Moto.app into your Applications folder, to install it.<br />
<br />
I hope this guide helps yall!!!</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6859How to install Inksmoto into Inkscape2014-02-26T02:49:33Z<p>XMOTOFREAK: /* Required software */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
*Mac OS X 10.9 Mavericks(Recently, tested by Ade626).<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip (Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6858How to install Inksmoto into Inkscape2014-02-26T02:49:01Z<p>XMOTOFREAK: /* Required software */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
*Mac OS X 10.9 Mavericks<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip (Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6857How to install Inksmoto into Inkscape2013-11-20T15:57:49Z<p>XMOTOFREAK: /* Downloading and installing dependencies */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip (Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6856How to install Inksmoto into Inkscape2013-09-09T00:11:10Z<p>XMOTOFREAK: /* Downloading the .dmg to everything */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip(Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto. Its Universal, so it will work for PPC and Intel macs.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6855How to install Inksmoto into Inkscape2013-09-09T00:09:54Z<p>XMOTOFREAK: /* Downloading the .dmg to everything */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip(Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48-Inksmoto-0.6.0-macosx-LEOPARD+.dmg<br />
<br />
Just make sure you read the README file of how to install Inksmoto.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6854How to install Inksmoto into Inkscape2013-09-08T22:05:16Z<p>XMOTOFREAK: /* Downloading the .dmg to everything */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip(Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you don't like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here:<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6853How to install Inksmoto into Inkscape2013-09-08T22:05:03Z<p>XMOTOFREAK: /* Installing Inksmoto */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip(Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Downloading the .dmg to everything=<br />
<br />
If you dont like installing Inksmoto manually, you can grab the dmg that comes with Inkscape 0.48, Python 2.7, PIL 1.1.7a2, and Inksmoto 0.6.0(Already installed onto Inkscape) here:<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6852How to install Inksmoto into Inkscape2013-09-08T22:00:59Z<p>XMOTOFREAK: /* Required software */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
Mac OS X versions that work with Inkscape 0.48 is listed here:<br />
<br />
*Mac OS X 10.5 Leopard<br />
*Mac OS X 10.6 Snow Leopard<br />
*Mac OS X 10.7 Lion<br />
*Mac OS X 10.8 Mountain Lion<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip(Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6851How to install Inksmoto into Inkscape2013-09-08T21:59:21Z<p>XMOTOFREAK: /* Installing Inksmoto */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip(Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Then, launch Inkscape to test if everything is properly installed and works correctly.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6850How to install Inksmoto into Inkscape2013-09-08T21:59:03Z<p>XMOTOFREAK: /* Installing Inksmoto */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip(Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Launch Inkscape, to test if everything is properly installed and works correctly.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6849How to install Inksmoto into Inkscape2013-09-08T21:58:37Z<p>XMOTOFREAK: /* Installing Inksmoto 0.6.0 */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip(Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Launch Inkscape, to test if everything works fine for you.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6848How to install Inksmoto into Inkscape2013-09-08T21:58:20Z<p>XMOTOFREAK: /* Downloading and installing Python and PIL */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip(Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Launch Inkscape, to test if everything works fine for you.<br />
<br />
=Installing Inksmoto 0.6.0=<br />
<br />
Next, download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Extract it with the appropriate Mac OS X Tool, then copy the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
Inkscape.app/Contents/Resources/extensions<br />
<br />
Then launch Inkscape, and test to see if Inksmoto 0.6.0 is installed and working properly.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6847How to install Inksmoto into Inkscape2013-09-08T21:58:07Z<p>XMOTOFREAK: /* Downloading and installing Inkscape */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip(Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Launch Inkscape, to test if everything works fine for you.<br />
<br />
=Downloading and installing Python and PIL=<br />
<br />
Next, we need to get Python, and PIL.<br />
<br />
Python 2.5 for 10.3.9 and later(but its meant for Tiger only): http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg<br />
<br />
If your on Mac OS X 10.5 or higher, then download Python 2.7 here: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2(Both works for Python 2.5, and 2.7): http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip<br />
<br />
Follow the on-screen instructions for installing Python and PIL.<br />
<br />
=Installing Inksmoto 0.6.0=<br />
<br />
Next, download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Extract it with the appropriate Mac OS X Tool, then copy the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
Inkscape.app/Contents/Resources/extensions<br />
<br />
Then launch Inkscape, and test to see if Inksmoto 0.6.0 is installed and working properly.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=How_to_install_Inksmoto_into_Inkscape&diff=6846How to install Inksmoto into Inkscape2013-09-08T21:57:38Z<p>XMOTOFREAK: /* Installation on Mac OS X */</p>
<hr />
<div>=Using Inksmoto 0.6.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.6.0 is an extensions tool for Inkscape that will let you create X-Moto levels. This documentation is for Inksmoto 0.6.0 only. Inksmoto 0.6.0 requires Python, python-tk, and Inkscape.<br />
<br />
=Required software=<br />
<br />
Inksmoto 0.6.0 requires: <br />
<br />
*Inkscape 0.46 or 0.47(or any version of Inkscape)<br />
*Python(any version of Python)<br />
*python-tk<br />
<br />
=Installation on Windows=<br />
<br />
To install for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/Inkscape-0.46.1_inksmoto-0.6.0_win32.exe<br />
<br />
=Insallation on Linux=<br />
<br />
==Ubuntu and Linux==<br />
<br />
For Debian/Ubuntu and Linux users, run terminal and type in:<br />
<br />
sudo apt-get install inkscape python python-tk libglade2-0<br />
<br />
Next, download and unpack Inksmoto 0.6.0: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Next, copy the files from the extracted extensions directory, and paste it in the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape and test the Inksmoto extensions. If you installed it correctly, you should have no problem with Inksmoto.<br />
<br />
=Installation on Mac OS X=<br />
<br />
Its pretty simple to install Inksmoto in Mac OS X. You just need 4 things.<br />
<br />
==Required software==<br />
<br />
*Inkscape 0.48<br />
*Python 2.7<br />
*PIL 1.1.7a2<br />
*Inksmoto 0.6.0<br />
<br />
'''Note: Inksmoto 0.6.0 is not compatible with Inkscape 48.1, nor 48.2. 0.47 and 0.48 are both compatible with it.<br />
<br />
==Downloading and installing dependencies==<br />
<br />
Download the Inkscape 0.48 from here: http://sourceforge.net/projects/inkscape/files/inkscape/0.48/Inkscape-0.48.0-1-LEOPARD%2B.dmg/download<br />
<br />
After its finished, open the .dmg and drag the Inkscape.app into your Applications folder, to install it.<br />
<br />
Python 2.7: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2: http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip(Even though it says its for Python 2.5, its compatible with Python 2.7).<br />
<br />
Install them.<br />
<br />
==Installing Inksmoto==<br />
<br />
Download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Unzip it with the appropriate Mac OS X tool, then drag the contents of the extracted extensions directory, into your Inkscape extensions folder.<br />
<br />
Launch Inkscape, to test if everything works fine for you.<br />
<br />
=Downloading and installing Inkscape=<br />
<br />
Here is a list of recommended and latest version of Inkscape here. Its a universal binary, so it will both work on PPC and Intel macs.<br />
<br />
Inkscape 0.45.1 for OS X Panther: http://sourceforge.net/projects/inkscape/files/inkscape/0.45.1/Inkscape-0.45.1-2-UNIVERSAL.dmg/download<br />
<br />
Inkscape 0.46 for OS X Tiger only: http://sourceforge.net/projects/inkscape/files/inkscape/0.46/Inkscape-0.46-3.TIGER.UNIVERSAL.dmg/download<br />
<br />
Inkscape 0.48.1(if you are lower than 10.5.8): http://sourceforge.net/projects/inkscape/files/inkscape/0.48.1/Inkscape-0.48.1-1-LEOPARD+.dmg/download <br />
<br />
Inkscape 0.48.2(if you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: http://sourceforge.net/projects/inkscape/files/inkscape/0.48.2/Inkscape-0.48.2-1-SNOWLEOPARD.dmg/download<br />
<br />
Here is more Inkscape versions that you can try out with Inksmoto 0.6.0, just make sure get the right version for it: http://sourceforge.net/projects/inkscape/files/inkscape/<br />
<br />
To install Inkscape, simply drag the Inkscape.app into your Applications folder.<br />
<br />
=Downloading and installing Python and PIL=<br />
<br />
Next, we need to get Python, and PIL.<br />
<br />
Python 2.5 for 10.3.9 and later(but its meant for Tiger only): http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg<br />
<br />
If your on Mac OS X 10.5 or higher, then download Python 2.7 here: http://www.python.org/ftp/python/2.7/python-2.7-macosx10.5.dmg<br />
<br />
PIL 1.1.7a2(Both works for Python 2.5, and 2.7): http://effbot.org/media/downloads/PIL-1.1.7a2-py2.5-macosx10.5.mpkg.zip<br />
<br />
Follow the on-screen instructions for installing Python and PIL.<br />
<br />
=Installing Inksmoto 0.6.0=<br />
<br />
Next, download Inksmoto 0.6.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.6.0/inksmoto-0.6.0.tar.gz<br />
<br />
Extract it with the appropriate Mac OS X Tool, then copy the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
Inkscape.app/Contents/Resources/extensions<br />
<br />
Then launch Inkscape, and test to see if Inksmoto 0.6.0 is installed and working properly.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.6.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.6.0=<br />
<br />
You can find the tutorial for 0.6.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.6.0<br />
<br />
=Using Inksmoto 0.7.0=<br />
<br />
==About==<br />
<br />
Inksmoto 0.7.0 is an extensions tool for Inkscape using to create X-Moto levels. Inksmoto 0.7.0 needs to have any Inkscape version that will work. Inksmoto 0.7.0 will not be using Tcl/Tk, it uses PyGTK for the windows toolkit.<br />
<br />
==Required software==<br />
<br />
*Inkscape(Any version of Inkscape)<br />
*Python(tested on 2.7)<br />
*Python-gtk2<br />
*Python-lxml<br />
*libglade2-0<br />
<br />
=Installation of Windows=<br />
<br />
To install Inksmoto 0.7.0 for Windows XP, 2000, Vista, 7, and 8, download and execute this file: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/Inkscape-0.47.1_inksmoto-0.7.0_win32.exe<br />
<br />
=Installation of Ubuntu/Linux=<br />
<br />
To install Inksmoto for Ubuntu/Linux, open terminal and type in: <br />
<br />
sudo apt-get install inkscape python python-lxml python-gtk2 libglade2-0<br />
<br />
Next, download and install Inksmoto 0.7.0 from here: http://download.tuxfamily.org/xmoto/svg2lvl/0.7.0/inksmoto-0.7.0.tar.gz<br />
<br />
Extract it, and copy all of the files from the extracted extensions directory, into the Inkscape extensions folder.<br />
<br />
/usr/share/inkscape/extensions<br />
<br />
Launch Inkscape to test Inksmoto 0.7.0, to make sure it properly installed and working.<br />
<br />
=Installation on Mac OS X=<br />
<br />
To install Inksmoto 0.7.0 for Mac OS X, here is a list of dmgs for recommended and latest versions of Inkscape.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
=Using Inksmoto 0.7.0 svn for Mac OS X=<br />
<br />
You can grab the dmgs of Inksmoto 0.7.0 svn version, for testing and reporting bugs.<br />
<br />
For Mac OS X Tiger 10.4: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.46-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-TIGER.dmg<br />
<br />
For Mac OS X Leopard(If you are lower than 10.5.8): https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.1-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD.dmg<br />
<br />
For Mac OS X Leopard(If you on 10.5.8 or higher), 10.6 Snow Leopard, 10.7 Lion, and 10.8 Mountain Lion: https://dl.dropboxusercontent.com/u/159987131/Inksmoto%20Mac%20OS%20X%20DMGS/Inkscape-0.48.2-Inksmoto-0.7.0-svn-macosx-UNIVERSAL-LEOPARD+.dmg<br />
<br />
Read the README file of how to install it.<br />
<br />
There is no maunal way to install Inksmoto 0.7.0. It gets complicated of editing the launcher script, and making a python command. So, just download the premade dmgs above.<br />
<br />
=Test the installation to see if its ok=<br />
<br />
<br />
There is a couple of ways to test to see if Inksmoto 0.7.0 is properly installed correctly.<br />
<br />
*1st way, go to the "Extensions/Effects" menu to see if the is an Xmoto extensions menu.<br />
*2nd way, save the .svg as a X-Moto level(.lvl).<br />
<br />
If you still have any problems, come by the IRC or the X-Moto chat to see why it failed.<br />
<br />
=Making levels using Inksmoto 0.7.0=<br />
<br />
You can find the tutorial for 0.7.0 here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inksmoto-0.7.0<br />
<br />
=Bugs when using Inksmoto 0.6.0, and 0.7.0=<br />
<br />
Go to this page, if you encounter bugs when using Inksmoto 0.6.0, and 0.7.0, and how to fix them: http://wiki.xmoto.tuxfamily.org/index.php?title=Known_Issues_when_using_Inksmoto<br />
<br />
=Development version of Inksmoto=<br />
<br />
Currently, there is no development version of Inksmoto yet. Its not stable and not fully tested, but you can test it here: http://wiki.xmoto.tuxfamily.org/index.php?title=Inkscape-dev</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=Main_Page&diff=6845Main Page2013-08-24T17:11:39Z<p>XMOTOFREAK: /* Information */</p>
<hr />
<div>__NOTOC__<br />
<br />
[[de:Main_Page|Deutsch]] - [[ca:Main_Page|Català]] - [[es:Main_Page|Español]] - [[fr:Main_Page|Français]] - [[no:Main_Page|Norsk]] - [[pt:Main_Page|Portuguese]] -<br />
[[fi:Main_Page|Suomi]]<br />
<br />
== Information ==<br />
<br />
* [http://xmoto.tuxfamily.org/ X-Moto Home Page]<br />
* [[manual|X-Moto Manual]]<br />
* [[How to install X-Moto on your computer]]<br />
* [http://forum.xmoto.tuxfamily.org X-Moto Forum]<br />
* [[Server command line|X-Moto server command line]]<br />
* [[Screenshots]]<br />
* [[Faq|FAQ]]<br />
* [[Philip's_xmoto_guide|Philips X-Moto Guide]]<br />
* [[X-Moto on PSP]]<br />
* [[IRC tutorial]]<br />
* [[Public X-Moto servers]]<br />
* [[Wiki Contributors]]<br />
* [[Server rules (slave mode)]]<br />
* [[Network Rules]]<br />
<br />
<br />
'''Features'''<br />
* [[Use X-Moto on a USB-Key]]<br />
* [[Use private rooms in game (instead of World Highscores)]]<br />
* [[Joystick|Using a joystick to control the game]]<br />
* [[Wiimote|Using a wiimote to control the game]]<br />
* [[record_video|Recording Ingame Videos]]<br />
* [[Convert a replay to a video]]<br />
* [[Recording videos with an external program]]<br />
* [[how to capture, edit and create a movie]]<br />
<br />
== Level Creation ==<br />
<br />
*[[About good level design]]<br />
*[[Level Checklist (for Creators and Testers)]]<br />
*[[*Awesome~Style*'s Gfx Guide]]<br />
*[[Level FAQ]]<br />
*[[Notes on Checkpoints]]<br />
<br />
'''Inksmoto Level Editor'''<br />
* [[How to install Inksmoto into Inkscape]]<br />
* [[How to create smooth levels using Inkscape|How to create a smooth level with Inksmoto Level Editor]]<br />
* [[xmoto-edit|How to create a level with xmoto-edit (DEPRECATED)]]<br />
* [[Scripted levels|How to create a scripted level (please look scripting section below)]]<br />
* [[Others tips to make levels]]<br />
* [[Shortcuts for most used actions in the editor]]<br />
* [[Video tutorials]]<br />
* [[Known Issues when using Inksmoto]]<br />
'''Themes and Graphics'''<br />
* [[Make a theme|Make a theme/add a new sprite or texture]]<br />
* [[textures_creation|How to handle your own textures for level creation]]<br />
* [[How to create, test and upload an animated sprite]]<br />
* [[Background graphics pool|Background Graphics Pool]]<br />
* [[sprites_pool|Sprites Pool 4 Gimp]]<br />
* [[Svg Block Pool]]<br />
* [[Transparent Water|How to make transparent water]]<br />
'''Scripting'''<br />
* [[Basics of Scripting]]<br />
* [[How to include Scripts into a Level]]<br />
* [[LTS - Learn To Script Series]]<br />
* [[Funtions for Game Events| Funtions for Game Events (Zones, OnSomersaults, etc.)]]<br />
* [[Scripted levels| List of Scripting Functions]]<br />
* [[Level alteration Functions| Level alteration Functions (Blocks, Physics, etc.)]]<br />
* [[Player Functions| Player Functions (Win, Kill,Positioning, etc.) )]]<br />
* [[Camera Functions| Camera Functions (Zooming, Rotation, etc.)]]<br />
* [[Sound Functions]]<br />
'''Mods, Scripts and Helpers'''<br />
* [[Skate Park Mod]]<br />
* [[Camera Scripts]]<br />
* [[Helpers]]<br />
<br />
== Building XMoto ==<br />
* [[Build for Unix (like GNU/Linux)]]<br />
* [[Build for MacOSX]]<br />
* [[Build for Windows]]<br />
* [[Build from SVN]]<br />
* [[Build with CMake (experimental)]]<br />
<br />
== Administration ==<br />
* [[How to validate a highscore]]<br />
* [[How to validate a level]]<br />
* [[How to validate a sprite]]<br />
* [[Forum's administration changes]]<br />
* [[How to unvalidate a highscore]]<br />
* [[How to update po pictures]]<br />
* [[How to remove a validated level]]<br />
<br />
== Development ==<br />
* [[Code documentation]]<br />
* [[Contributions|How to contribute to X-Moto]]<br />
* [[Translate X-Moto and X-Moto Website into your language]]<br />
* [[File formats]]<br />
* [[Net protocol]]<br />
* [[Access to the website sources]]<br />
* [[SDL_gfx|SDL_gfx porting effort]]<br />
* [[Chipmunk integration]]<br />
* [[Level collection list]]<br />
* [[Multiplayer design]]<br />
* [[Deliver a X-Moto version MEMO]]<br />
* [[Rooms competition idea]]<br />
* [[How to make lan server]]</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=Main_Page&diff=6844Main Page2013-08-24T17:11:03Z<p>XMOTOFREAK: /* Information */</p>
<hr />
<div>__NOTOC__<br />
<br />
[[de:Main_Page|Deutsch]] - [[ca:Main_Page|Català]] - [[es:Main_Page|Español]] - [[fr:Main_Page|Français]] - [[no:Main_Page|Norsk]] - [[pt:Main_Page|Portuguese]] -<br />
[[fi:Main_Page|Suomi]]<br />
<br />
== Information ==<br />
<br />
* [http://xmoto.tuxfamily.org/ X-Moto Home Page]<br />
* [[manual|X-Moto Manual]]<br />
* [[How to install X-Moto on your computer]]<br />
* [http://forum.xmoto.tuxfamily.org X-Moto Forum]<br />
* [[Server command line|X-Moto server command line]]<br />
* [[Screenshots]]<br />
* [[Faq|FAQ]]<br />
* [[Philip's_xmoto_guide|Philips X-Moto Guide]]<br />
* [[X-Moto on PSP]]<br />
* [[IRC tutorial]]<br />
* [[Public X-Moto servers]]<br />
* [[Wiki Contributors]]<br />
* [[Wiki Admins]]<br />
* [[Server rules (slave mode)]]<br />
* [[Network Rules]]<br />
<br />
<br />
'''Features'''<br />
* [[Use X-Moto on a USB-Key]]<br />
* [[Use private rooms in game (instead of World Highscores)]]<br />
* [[Joystick|Using a joystick to control the game]]<br />
* [[Wiimote|Using a wiimote to control the game]]<br />
* [[record_video|Recording Ingame Videos]]<br />
* [[Convert a replay to a video]]<br />
* [[Recording videos with an external program]]<br />
* [[how to capture, edit and create a movie]]<br />
<br />
== Level Creation ==<br />
<br />
*[[About good level design]]<br />
*[[Level Checklist (for Creators and Testers)]]<br />
*[[*Awesome~Style*'s Gfx Guide]]<br />
*[[Level FAQ]]<br />
*[[Notes on Checkpoints]]<br />
<br />
'''Inksmoto Level Editor'''<br />
* [[How to install Inksmoto into Inkscape]]<br />
* [[How to create smooth levels using Inkscape|How to create a smooth level with Inksmoto Level Editor]]<br />
* [[xmoto-edit|How to create a level with xmoto-edit (DEPRECATED)]]<br />
* [[Scripted levels|How to create a scripted level (please look scripting section below)]]<br />
* [[Others tips to make levels]]<br />
* [[Shortcuts for most used actions in the editor]]<br />
* [[Video tutorials]]<br />
* [[Known Issues when using Inksmoto]]<br />
'''Themes and Graphics'''<br />
* [[Make a theme|Make a theme/add a new sprite or texture]]<br />
* [[textures_creation|How to handle your own textures for level creation]]<br />
* [[How to create, test and upload an animated sprite]]<br />
* [[Background graphics pool|Background Graphics Pool]]<br />
* [[sprites_pool|Sprites Pool 4 Gimp]]<br />
* [[Svg Block Pool]]<br />
* [[Transparent Water|How to make transparent water]]<br />
'''Scripting'''<br />
* [[Basics of Scripting]]<br />
* [[How to include Scripts into a Level]]<br />
* [[LTS - Learn To Script Series]]<br />
* [[Funtions for Game Events| Funtions for Game Events (Zones, OnSomersaults, etc.)]]<br />
* [[Scripted levels| List of Scripting Functions]]<br />
* [[Level alteration Functions| Level alteration Functions (Blocks, Physics, etc.)]]<br />
* [[Player Functions| Player Functions (Win, Kill,Positioning, etc.) )]]<br />
* [[Camera Functions| Camera Functions (Zooming, Rotation, etc.)]]<br />
* [[Sound Functions]]<br />
'''Mods, Scripts and Helpers'''<br />
* [[Skate Park Mod]]<br />
* [[Camera Scripts]]<br />
* [[Helpers]]<br />
<br />
== Building XMoto ==<br />
* [[Build for Unix (like GNU/Linux)]]<br />
* [[Build for MacOSX]]<br />
* [[Build for Windows]]<br />
* [[Build from SVN]]<br />
* [[Build with CMake (experimental)]]<br />
<br />
== Administration ==<br />
* [[How to validate a highscore]]<br />
* [[How to validate a level]]<br />
* [[How to validate a sprite]]<br />
* [[Forum's administration changes]]<br />
* [[How to unvalidate a highscore]]<br />
* [[How to update po pictures]]<br />
* [[How to remove a validated level]]<br />
<br />
== Development ==<br />
* [[Code documentation]]<br />
* [[Contributions|How to contribute to X-Moto]]<br />
* [[Translate X-Moto and X-Moto Website into your language]]<br />
* [[File formats]]<br />
* [[Net protocol]]<br />
* [[Access to the website sources]]<br />
* [[SDL_gfx|SDL_gfx porting effort]]<br />
* [[Chipmunk integration]]<br />
* [[Level collection list]]<br />
* [[Multiplayer design]]<br />
* [[Deliver a X-Moto version MEMO]]<br />
* [[Rooms competition idea]]<br />
* [[How to make lan server]]</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=Wiki_Contributors&diff=6843Wiki Contributors2013-08-24T17:10:09Z<p>XMOTOFREAK: </p>
<hr />
<div>This Wiki can't exist without its contributors:<br />
<br />
* [[User:Googlebotti|tuhoojabotti or googlebotti]] : Multiple wikies for newbies and other tutorials + patches :)<br />
* [[User:Bat de Base-ball|Bat de Base-ball]]<br />
* [[User:Dalai|Dalai]]<br />
* [[User:Elbeem|Elbeem]] : Norwegian translation<br />
* [[User:Flo|Flo]] : German translation (Deutsche Übersetzung)<br />
* [[User:Forquare|Forquare]]<br />
* [[User:Gaivota|Gaivota]]<br />
* [[User:Jacky J|Jacky J]]<br />
* [[User:Jeferson|Jeferson]] : Portuguese translation (Versão em Português)<br />
* [[User:Kiplantt|Kiplantt]]<br />
* [[User:Kudster|Kudster]] : Spanish translation<br />
* [[User:Lapinot|Lapinot]]<br />
* [[User:Lazyass|Lazyass]]<br />
* [[User:Monsieuryaya|Monsieuryaya]]<br />
* [[User:MpJin|MpJin]] : Wiki theme<br />
* [[User:Nadenislamarre|Nadenislamarre]] : Many pages<br />
* [[User:Neckelmann|Neckelmann]]<br />
* [[User:Npmad|Npmad]]<br />
* [[User:Nx|Nx]]<br />
* [[User:Shepard62700FR|Shepard62700FR]] : French translation and keep French part of the wiki updated<br />
* [[User:The only dude|The only dude]] : Inkscape page<br />
* [[User:Trullo|Trullo]] : Catalan and Spanish translation<br />
* [[User:Valentin|Valentin]]<br />
* [[User:YAK|YAK]]<br />
* [[User:Cigam|Cigam]]<br />
* [[User:Computerhelp|Computerhelp]] other french translator<br />
* [[User: *Awesome~Style*|*Awesome~Style*]] help with the GFX guide<br />
* [[User: KACPU98|KACPU98]] help with other tutorials<br />
* [[User: For(I)ark_Seph|XMOTOFREAK]] help with tutorials for Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=Main_Page&diff=6842Main Page2013-08-24T17:05:58Z<p>XMOTOFREAK: /* Information */</p>
<hr />
<div>__NOTOC__<br />
<br />
[[de:Main_Page|Deutsch]] - [[ca:Main_Page|Català]] - [[es:Main_Page|Español]] - [[fr:Main_Page|Français]] - [[no:Main_Page|Norsk]] - [[pt:Main_Page|Portuguese]] -<br />
[[fi:Main_Page|Suomi]]<br />
<br />
== Information ==<br />
<br />
* [http://xmoto.tuxfamily.org/ X-Moto Home Page]<br />
* [[manual|X-Moto Manual]]<br />
* [[How to install X-Moto on your computer]]<br />
* [http://forum.xmoto.tuxfamily.org X-Moto Forum]<br />
* [[Server command line|X-Moto server command line]]<br />
* [[Screenshots]]<br />
* [[Faq|FAQ]]<br />
* [[Philip's_xmoto_guide|Philips X-Moto Guide]]<br />
* [[X-Moto on PSP]]<br />
* [[IRC tutorial]]<br />
* [[Public X-Moto servers]]<br />
* [[Wiki Contributors]]<br />
* [[Server rules (slave mode)]]<br />
* [[Network Rules]]<br />
<br />
<br />
'''Features'''<br />
* [[Use X-Moto on a USB-Key]]<br />
* [[Use private rooms in game (instead of World Highscores)]]<br />
* [[Joystick|Using a joystick to control the game]]<br />
* [[Wiimote|Using a wiimote to control the game]]<br />
* [[record_video|Recording Ingame Videos]]<br />
* [[Convert a replay to a video]]<br />
* [[Recording videos with an external program]]<br />
* [[how to capture, edit and create a movie]]<br />
<br />
== Level Creation ==<br />
<br />
*[[About good level design]]<br />
*[[Level Checklist (for Creators and Testers)]]<br />
*[[*Awesome~Style*'s Gfx Guide]]<br />
*[[Level FAQ]]<br />
*[[Notes on Checkpoints]]<br />
<br />
'''Inksmoto Level Editor'''<br />
* [[How to install Inksmoto into Inkscape]]<br />
* [[How to create smooth levels using Inkscape|How to create a smooth level with Inksmoto Level Editor]]<br />
* [[xmoto-edit|How to create a level with xmoto-edit (DEPRECATED)]]<br />
* [[Scripted levels|How to create a scripted level (please look scripting section below)]]<br />
* [[Others tips to make levels]]<br />
* [[Shortcuts for most used actions in the editor]]<br />
* [[Video tutorials]]<br />
* [[Known Issues when using Inksmoto]]<br />
'''Themes and Graphics'''<br />
* [[Make a theme|Make a theme/add a new sprite or texture]]<br />
* [[textures_creation|How to handle your own textures for level creation]]<br />
* [[How to create, test and upload an animated sprite]]<br />
* [[Background graphics pool|Background Graphics Pool]]<br />
* [[sprites_pool|Sprites Pool 4 Gimp]]<br />
* [[Svg Block Pool]]<br />
* [[Transparent Water|How to make transparent water]]<br />
'''Scripting'''<br />
* [[Basics of Scripting]]<br />
* [[How to include Scripts into a Level]]<br />
* [[LTS - Learn To Script Series]]<br />
* [[Funtions for Game Events| Funtions for Game Events (Zones, OnSomersaults, etc.)]]<br />
* [[Scripted levels| List of Scripting Functions]]<br />
* [[Level alteration Functions| Level alteration Functions (Blocks, Physics, etc.)]]<br />
* [[Player Functions| Player Functions (Win, Kill,Positioning, etc.) )]]<br />
* [[Camera Functions| Camera Functions (Zooming, Rotation, etc.)]]<br />
* [[Sound Functions]]<br />
'''Mods, Scripts and Helpers'''<br />
* [[Skate Park Mod]]<br />
* [[Camera Scripts]]<br />
* [[Helpers]]<br />
<br />
== Building XMoto ==<br />
* [[Build for Unix (like GNU/Linux)]]<br />
* [[Build for MacOSX]]<br />
* [[Build for Windows]]<br />
* [[Build from SVN]]<br />
* [[Build with CMake (experimental)]]<br />
<br />
== Administration ==<br />
* [[How to validate a highscore]]<br />
* [[How to validate a level]]<br />
* [[How to validate a sprite]]<br />
* [[Forum's administration changes]]<br />
* [[How to unvalidate a highscore]]<br />
* [[How to update po pictures]]<br />
* [[How to remove a validated level]]<br />
<br />
== Development ==<br />
* [[Code documentation]]<br />
* [[Contributions|How to contribute to X-Moto]]<br />
* [[Translate X-Moto and X-Moto Website into your language]]<br />
* [[File formats]]<br />
* [[Net protocol]]<br />
* [[Access to the website sources]]<br />
* [[SDL_gfx|SDL_gfx porting effort]]<br />
* [[Chipmunk integration]]<br />
* [[Level collection list]]<br />
* [[Multiplayer design]]<br />
* [[Deliver a X-Moto version MEMO]]<br />
* [[Rooms competition idea]]<br />
* [[How to make lan server]]</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=Main_Page&diff=6841Main Page2013-08-24T17:05:24Z<p>XMOTOFREAK: /* Information */</p>
<hr />
<div>__NOTOC__<br />
<br />
[[de:Main_Page|Deutsch]] - [[ca:Main_Page|Català]] - [[es:Main_Page|Español]] - [[fr:Main_Page|Français]] - [[no:Main_Page|Norsk]] - [[pt:Main_Page|Portuguese]] -<br />
[[fi:Main_Page|Suomi]]<br />
<br />
== Information ==<br />
<br />
* [http://xmoto.tuxfamily.org/ X-Moto Home Page]<br />
* [[manual|X-Moto Manual]]<br />
* [[How to install X-Moto on your computer]]<br />
* [http://forum.xmoto.tuxfamily.org X-Moto Forum]<br />
* [[Server command line|X-Moto server command line]]<br />
* [[Screenshots]]<br />
* [[Faq|FAQ]]<br />
* [[Philip's_xmoto_guide|Philips X-Moto Guide]]<br />
* [[X-Moto on PSP]]<br />
* [[IRC tutorial]]<br />
* [[Public X-Moto servers]]<br />
* [[ Wiki Contributors]]<br />
* [[Server rules (slave mode)]]<br />
* [[Network Rules]]<br />
<br />
<br />
'''Features'''<br />
* [[Use X-Moto on a USB-Key]]<br />
* [[Use private rooms in game (instead of World Highscores)]]<br />
* [[Joystick|Using a joystick to control the game]]<br />
* [[Wiimote|Using a wiimote to control the game]]<br />
* [[record_video|Recording Ingame Videos]]<br />
* [[Convert a replay to a video]]<br />
* [[Recording videos with an external program]]<br />
* [[how to capture, edit and create a movie]]<br />
<br />
== Level Creation ==<br />
<br />
*[[About good level design]]<br />
*[[Level Checklist (for Creators and Testers)]]<br />
*[[*Awesome~Style*'s Gfx Guide]]<br />
*[[Level FAQ]]<br />
*[[Notes on Checkpoints]]<br />
<br />
'''Inksmoto Level Editor'''<br />
* [[How to install Inksmoto into Inkscape]]<br />
* [[How to create smooth levels using Inkscape|How to create a smooth level with Inksmoto Level Editor]]<br />
* [[xmoto-edit|How to create a level with xmoto-edit (DEPRECATED)]]<br />
* [[Scripted levels|How to create a scripted level (please look scripting section below)]]<br />
* [[Others tips to make levels]]<br />
* [[Shortcuts for most used actions in the editor]]<br />
* [[Video tutorials]]<br />
* [[Known Issues when using Inksmoto]]<br />
'''Themes and Graphics'''<br />
* [[Make a theme|Make a theme/add a new sprite or texture]]<br />
* [[textures_creation|How to handle your own textures for level creation]]<br />
* [[How to create, test and upload an animated sprite]]<br />
* [[Background graphics pool|Background Graphics Pool]]<br />
* [[sprites_pool|Sprites Pool 4 Gimp]]<br />
* [[Svg Block Pool]]<br />
* [[Transparent Water|How to make transparent water]]<br />
'''Scripting'''<br />
* [[Basics of Scripting]]<br />
* [[How to include Scripts into a Level]]<br />
* [[LTS - Learn To Script Series]]<br />
* [[Funtions for Game Events| Funtions for Game Events (Zones, OnSomersaults, etc.)]]<br />
* [[Scripted levels| List of Scripting Functions]]<br />
* [[Level alteration Functions| Level alteration Functions (Blocks, Physics, etc.)]]<br />
* [[Player Functions| Player Functions (Win, Kill,Positioning, etc.) )]]<br />
* [[Camera Functions| Camera Functions (Zooming, Rotation, etc.)]]<br />
* [[Sound Functions]]<br />
'''Mods, Scripts and Helpers'''<br />
* [[Skate Park Mod]]<br />
* [[Camera Scripts]]<br />
* [[Helpers]]<br />
<br />
== Building XMoto ==<br />
* [[Build for Unix (like GNU/Linux)]]<br />
* [[Build for MacOSX]]<br />
* [[Build for Windows]]<br />
* [[Build from SVN]]<br />
* [[Build with CMake (experimental)]]<br />
<br />
== Administration ==<br />
* [[How to validate a highscore]]<br />
* [[How to validate a level]]<br />
* [[How to validate a sprite]]<br />
* [[Forum's administration changes]]<br />
* [[How to unvalidate a highscore]]<br />
* [[How to update po pictures]]<br />
* [[How to remove a validated level]]<br />
<br />
== Development ==<br />
* [[Code documentation]]<br />
* [[Contributions|How to contribute to X-Moto]]<br />
* [[Translate X-Moto and X-Moto Website into your language]]<br />
* [[File formats]]<br />
* [[Net protocol]]<br />
* [[Access to the website sources]]<br />
* [[SDL_gfx|SDL_gfx porting effort]]<br />
* [[Chipmunk integration]]<br />
* [[Level collection list]]<br />
* [[Multiplayer design]]<br />
* [[Deliver a X-Moto version MEMO]]<br />
* [[Rooms competition idea]]<br />
* [[How to make lan server]]</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=Wiki_Admins&diff=6840Wiki Admins2013-08-24T17:04:18Z<p>XMOTOFREAK: </p>
<hr />
<div>*tuhoojabotti or googlebotti : Multiple wikies for newbies and other tutorials + patches :)<br />
*Bat de Base-ball<br />
*Dalai<br />
*Elbeem : Norwegian translation<br />
*Flo : German translation (Deutsche Übersetzung)<br />
*Forquare<br />
*Gaivota<br />
*Jacky J<br />
*Jeferson : Portuguese translation (Versão em Português)<br />
*Kiplantt<br />
*Kudster : Spanish translation<br />
*Lapinot<br />
*Lazyass<br />
*Monsieuryaya<br />
*MpJin : Wiki theme<br />
*Nadenislamarre : Many pages<br />
*Neckelmann<br />
*Npmad<br />
*Nx<br />
*Shepard62700FR : French translation and keep French part of the wiki updated<br />
*The only dude : Inkscape page<br />
*Trullo : Catalan and Spanish translation<br />
*Valentin<br />
*YAK<br />
*Cigam<br />
*Computerhelp: other french translator <br />
*Awesome~Style*: help with the GFX Guide<br />
*KACPU98: help with other tutorials<br />
*For(I)ark_Seph: help other tutorials for Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=Wiki_Admins&diff=6839Wiki Admins2013-08-24T17:03:40Z<p>XMOTOFREAK: </p>
<hr />
<div>*tuhoojabotti or googlebotti : Multiple wikies for newbies and other tutorials + patches :)<br />
*Bat de Base-ball<br />
*Dalai<br />
*Elbeem : Norwegian translation<br />
*Flo : German translation (Deutsche Übersetzung)<br />
*Forquare<br />
*Gaivota<br />
*Jacky J<br />
*Jeferson : Portuguese translation (Versão em Português)<br />
*Kiplantt<br />
*Kudster : Spanish translation<br />
*Lapinot<br />
*Lazyass<br />
*Monsieuryaya<br />
*MpJin : Wiki theme<br />
*Nadenislamarre : Many pages<br />
*Neckelmann<br />
*Npmad<br />
*Nx<br />
*Shepard62700FR : French translation and keep French part of the wiki updated<br />
*The only dude : Inkscape page<br />
*Trullo : Catalan and Spanish translation<br />
*Valentin<br />
*YAK<br />
*Cigam<br />
*Computerhelp other french translator <br />
*Awesome~Style* help with the GFX Guide<br />
*KACPU98 help with other tutorials<br />
*For(I)ark_Seph other tutorials for Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=Wiki_Admins&diff=6838Wiki Admins2013-08-24T17:03:20Z<p>XMOTOFREAK: </p>
<hr />
<div>*tuhoojabotti or googlebotti : Multiple wikies for newbies and other tutorials + patches :)<br />
*Bat de Base-ball<br />
*Dalai<br />
*Elbeem : Norwegian translation<br />
*Flo : German translation (Deutsche Übersetzung)<br />
*Forquare<br />
*Gaivota<br />
*Jacky J<br />
*Jeferson : Portuguese translation (Versão em Português)<br />
*Kiplantt<br />
*Kudster : Spanish translation<br />
*Lapinot<br />
*Lazyass<br />
*Monsieuryaya<br />
*MpJin : Wiki theme<br />
*Nadenislamarre : Many pages<br />
*Neckelmann<br />
*Npmad<br />
*Nx<br />
*Shepard62700FR : French translation and keep French part of the wiki updated<br />
*The only dude : Inkscape page<br />
*Trullo : Catalan and Spanish translation<br />
*Valentin<br />
*YAK<br />
*Cigam<br />
*Computerhelp other french translator <br />
**Awesome~Style* help with the GFX Guide<br />
*KACPU98 help with other tutorials<br />
*For(I)ark_Seph other tutorials for Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=Wiki_Admins&diff=6837Wiki Admins2013-08-24T17:02:28Z<p>XMOTOFREAK: </p>
<hr />
<div>tuhoojabotti or googlebotti : Multiple wikies for newbies and other tutorials + patches :)<br />
Bat de Base-ball<br />
Dalai<br />
Elbeem : Norwegian translation<br />
Flo : German translation (Deutsche Übersetzung)<br />
Forquare<br />
Gaivota<br />
Jacky J<br />
Jeferson : Portuguese translation (Versão em Português)<br />
Kiplantt<br />
Kudster : Spanish translation<br />
Lapinot<br />
Lazyass<br />
Monsieuryaya<br />
MpJin : Wiki theme<br />
Nadenislamarre : Many pages<br />
Neckelmann<br />
Npmad<br />
Nx<br />
Shepard62700FR : French translation and keep French part of the wiki updated<br />
The only dude : Inkscape page<br />
Trullo : Catalan and Spanish translation<br />
Valentin<br />
YAK<br />
Cigam<br />
Computerhelp other french translator <br />
*Awesome~Style* help with the GFX Guide<br />
KACPU98 help with other tutorials<br />
For(I)ark_Seph other tutorials for Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=Wiki_Admins&diff=6836Wiki Admins2013-08-24T17:00:53Z<p>XMOTOFREAK: </p>
<hr />
<div> tuhoojabotti or googlebotti : Multiple wikies for newbies and other tutorials + patches :)<br />
Bat de Base-ball<br />
Dalai<br />
Elbeem : Norwegian translation<br />
Flo : German translation (Deutsche Übersetzung)<br />
Forquare<br />
Gaivota<br />
Jacky J<br />
Jeferson : Portuguese translation (Versão em Português)<br />
Kiplantt<br />
Kudster : Spanish translation<br />
Lapinot<br />
Lazyass<br />
Monsieuryaya<br />
MpJin : Wiki theme<br />
Nadenislamarre : Many pages<br />
Neckelmann<br />
Npmad<br />
Nx<br />
Shepard62700FR : French translation and keep French part of the wiki updated<br />
The only dude : Inkscape page<br />
Trullo : Catalan and Spanish translation<br />
Valentin<br />
YAK<br />
Cigam<br />
Computerhelp other french translator <br />
*Awesome~Style* help with the GFX Guide<br />
KACPU98 help with other tutorials<br />
For(I)ark_Seph other tutorials for Inksmoto</div>XMOTOFREAKhttp://wiki.xmoto.tuxfamily.org/index.php?title=Wiki_Admins&diff=6835Wiki Admins2013-08-24T16:59:29Z<p>XMOTOFREAK: /Wiki Admins/</p>
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<div> * tuhoojabotti or googlebotti : Multiple wikies for newbies and other tutorials + patches :)<br />
*Bat de Base-ball<br />
*Dalai<br />
*Elbeem : Norwegian translation<br />
*Flo : German translation (Deutsche Übersetzung)<br />
*Forquare<br />
*Gaivota<br />
*Jacky J<br />
*Jeferson : Portuguese translation (Versão em Português)<br />
*Kiplantt<br />
*Kudster : Spanish translation<br />
*Lapinot<br />
*Lazyass<br />
*Monsieuryaya<br />
*MpJin : Wiki theme<br />
*Nadenislamarre : Many pages<br />
*Neckelmann<br />
*Npmad<br />
*Nx<br />
*Shepard62700FR : French translation and keep French part of the wiki updated<br />
*The only dude : Inkscape page<br />
*Trullo : Catalan and Spanish translation<br />
*Valentin<br />
*YAK<br />
*Cigam<br />
*Computerhelp other french translator <br />
**Awesome~Style* help with the GFX Guide<br />
*KACPU98 help with other tutorials<br />
*For(I)ark_Seph other tutorials for Inksmoto</div>XMOTOFREAK